Sunday, April 5, 2015

Review: Escape Culver

Last time, I've discussed how Whispers Room 6 is proof that escape games could be done properly. Now, let's take a look at Escape Culver, where I'll say none of those things.

Overview

Escape Culver is an escape game made by Victor Saponari and Max Ozawa, released on April 26th, 2007.

Plot

You're a student in military school, and you need to escape your room. How well thought out.

Flaws

Ok, I'll be honest here, there is hardly anything positive about this game, so, I'll just go over the faults.


  • The art direction is horrendous. The entire game looks as if it was a class project made within a day or two, which actually explains a lot.
  • The clock detection is wonky. Whenever you try to click on anything, at times, it won't work.
  • The entire game is too easy. In fact, if you want to beat this game in under a minute, just type in "rosebud" on the computer.
Overall

This game isn't very good, and it serves as a poor example of escape games in general.

Walkthrough

https://www.youtube.com/watch?v=m8MKC68Dlw4

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