Sunday, March 29, 2015

Review-Travelogue



Date released-2010
Developer-Unknown
Genre-Escape, Adventure, Point-and-click

Travelogue is an escape-the-room game, where you find yourself in a hotel room far from where you'd like to be. Use what resources are available to navigate around the hotel and locate items and clues that you can use to help you escape.

The game features puzzles which are logical in design, though I anticipate that many players will have a difficult time with the game. In particular, the navigation requires some careful steps to access all areas of the room. For example, even though you may be able to see a closet from where you are, you simply cannot get to it while sitting on the bed.
In terms of gameplay, Travelogue is a fairly simple game of its kind. As you move the mouse around the screen, the cursor will change to indicate any action possible. Clicking on an item when the cursor is in the shape of a hand will add that item to your inventory. Click the small tab on the bottom right of the game window to view or hide the inventory screen.
Graphically, the game features a somewhat low-resolution, 3D rendered, photo-realistic environment that is plain, and yet believable. And while there is nothing truly remarkable about it, significant production went into the making of the game and it is one of the better ones I've seen. If you enjoy escape games, you will likely enjoy this one, too.

Official Walkthrough

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